/**
* Create: Monday 2023-01-23-11.11.08 GMT+7
* Title : D. Game With Array
* Author:
*****/
#include <bits/stdc++.h>
using namespace std;
#ifndef MY_TEMPLATE
template <typename T> ostream& operator << (ostream& os, const stack <T> &stack_) {os << "["; int n = (int) stack_.size(); vector <T> archive (n); stack <T> stackCopy_ (stack_); for (int i=0; i<n; ++i) {archive[stackCopy_.size()-1]=stackCopy_.top(); stackCopy_.pop();} if (!archive.empty()) {for (auto it=archive.begin(); it!=archive.end()-1; ++it) {os <<*it <<", ";} os <<archive.back();} os <<" "; return os;}
template <typename T> ostream& operator << (ostream& os, const queue <T> &queue_) {os << "->["; int n = (int) queue_.size(); vector <T> archive (n); queue <T> queueCopy_ (queue_); for (int i=0; i<n; ++i) {archive[queueCopy_.size()-1]=queueCopy_ .front(); queueCopy_.pop();} if (!archive.empty()) {for (auto it=archive.begin(); it!=archive.end()-1; ++it) {os <<*it <<", ";} os <<archive.back();} os <<" "; return os;}
template <typename T> ostream& operator << (ostream& os, const priority_queue <T,vector<T>,greater<T>>&Queue_) {os << "["; int n = (int) Queue_.size(); vector <T> archive (n); priority_queue<T,vector<T>,greater<T>> QueueCopy_ (Queue_); for (int i=0; i<n; ++i) {archive[QueueCopy_.size()-1]=QueueCopy_.top(); QueueCopy_.pop();} if (!archive.empty()) {for (auto it=archive.begin(); it!=archive.end()-1; ++it) {os <<*it <<", ";} os <<archive.back();} os <<" "; return os;}
template <typename T> ostream& operator << (ostream& os, const priority_queue <T> &Queue_) {os << "["; int n = (int) Queue_.size(); vector <T> archive (n); priority_queue<T> QueueCopy_ (Queue_); for (int i=0; i<n; ++i) {archive[QueueCopy_.size()-1]=QueueCopy_.top(); QueueCopy_.pop();} if (!archive.empty()) {for (auto it=archive.begin(); it!=archive.end()-1; ++it) {os <<*it <<", ";} os <<archive.back();} os <<" "; return os;}
template <typename T> ostream& operator << (ostream& os, const vector <T> &vector_) {os << "["; if (!vector_ .empty()) {for (auto it = vector_ .begin(), i=0; i< (int) vector_ .size()-1; ++i, ++it) {os <<*it <<", ";} os << * (vector_ .rbegin());} os << "]"; return os;}
template <typename T> ostream& operator << (ostream& os, const deque <T> &deque_) {os << "["; if (!deque_ .empty()) {for (auto it = deque_ .begin(), i=0; i< (int) deque_ .size()-1; ++i, ++it) {os <<*it <<", ";} os << * (deque_ .rbegin());} os << "]"; return os;}
template <typename T> ostream& operator << (ostream& os, const set <T> &set_) {os << "["; if (!set_ .empty()) {for (auto it = set_ .begin(), i=0; i< (int) set_ .size()-1; ++i, ++it) {os <<*it <<", ";} os << * (set_ .rbegin());} os << "]"; return os;}
template <typename T> ostream& operator << (ostream& os, const multiset <T> &multiSet_) {os << "["; if (!multiSet_.empty()) {for (auto it = multiSet_.begin(), i=0; i< (int) multiSet_ .size()-1; ++i, ++it) {os <<*it <<", ";} os << * (multiSet_ .rbegin());} os << "]"; return os;}
template <typename T, typename _> ostream& operator << (ostream& os, const map <T, _> &map_) {os << "["; if (!map_ .empty()) {for (auto it = map_ .begin(), i=0; i< (int) map_ .size()-1; ++i, ++it) {os <<*it <<", ";} os << * (map_ .rbegin());} os << "]"; return os;}
template <typename T, typename _> ostream& operator << (ostream& os, const multimap <T, _> &multiMap_) {os << "["; if (!multiMap_.empty()) {for (auto it = multiMap_.begin(), i=0; i< (int) multiMap_ .size()-1; ++i, ++it) {os <<*it <<", ";} os << * (multiMap_ .rbegin());} os << "]"; return os;}
template <typename T, typename _> ostream& operator << (ostream& os, const pair <T, _> &pair_) {os << "{"; {os <<pair_.first; os <<":"; os <<pair_.second;} os << "}"; return os;}
template <typename T> void quick_debug (ostream& os, const char *name, const T &value) {os <<"[DEBUG]" << name <<" = " <<value <<endl;};
template <typename T, typename... Args> void quick_debug (ostream& os, const char *name, const T &value, Args&&... args) {os <<"[DEBUG]"; while (*name != ',') {os << *name++;} os << " = " << value << endl; quick_debug (os, name + 1, args...);};
#define hien(...) quick_debug(cerr, " " #__VA_ARGS__, __VA_ARGS__)
#define endl '\n'
#endif
int main() {
ios_base::sync_with_stdio (0); cin.tie (0);
#define trying_to_make_a_lot_of_mistakes_when_allowed
#define int long long
int n; cin >> n;
int sum; cin >> sum;
if(n*2>sum){
cout <<"NO" <<endl;
}
else{
cout <<"YES" <<endl;
for(int i=1; i<n; ++i){
cout <<1 <<" ";
}
cout <<sum-n+1 <<endl;
cout <<n <<endl;
}
return 0;
}
1006B - Polycarp's Practice | 1422A - Fence |
21D - Traveling Graph | 1559B - Mocha and Red and Blue |
1579C - Ticks | 268B - Buttons |
898A - Rounding | 1372B - Omkar and Last Class of Math |
1025D - Recovering BST | 439A - Devu the Singer and Churu the Joker |
1323A - Even Subset Sum Problem | 1095A - Repeating Cipher |
630F - Selection of Personnel | 630K - Indivisibility |
20B - Equation | 600B - Queries about less or equal elements |
1015A - Points in Segments | 1593B - Make it Divisible by 25 |
680C - Bear and Prime 100 | 1300A - Non-zero |
1475E - Advertising Agency | 1345B - Card Constructions |
1077B - Disturbed People | 653A - Bear and Three Balls |
794A - Bank Robbery | 157A - Game Outcome |
3B - Lorry | 1392A - Omkar and Password |
489A - SwapSort | 932A - Palindromic Supersequence |