//#include"pch.h"
#include<bits/stdc++.h>
using namespace std;
#define Mbappe {ios::sync_with_stdio(0); cin.tie(0); cout.tie(0);}
#define ll long long
#define vc vector
#define str string
#define e "\n"
#define all(v) (v).begin() , (v).end()
#define File freopen("problem name", "r", stdin);
#define pi 3.14159265359
#define MEM(x , y) memset(x , y , sizeof(x))
const int mod = 1e9 + 7;
const int MOD = 32768;
const int oo = 0x3f3f3f3f;
bool ok = true, go = true;
int dx[8] = { 0, 0, 1, -1, -1, -1, 1, 1 };
int dy[8] = { -1, 1, 0, 0, -1, 1, -1, 1 };
ll gcd(ll a, ll b) { return b == 0 ? a : gcd(b, a % b); }
ll lcm(ll a, ll b) { return a * (b / gcd(a, b)); }
//---------------------------- [ We need a trick ] -------------------------</end>
/*
const int N = 100;
vc<vc<int>>adj(N);// about graph repressentation
vc<vc<int>>ccs;// collect components
vc<int> instack(N);// for chieck this node exist in ancestor or not
vc<int>DFS_num(N);// numbring the nodes with DFS number
vc<int>lwlink(N);// numbring the nodes with low link number
vc<int>any_comp(N);// the node exist in any component
stack<int>stk;// for get all nodes in one component
int ini = 1;// inatail value of both DFS_num and lowlink number
void Uncle_Tarjan_Ccs(int node) {
DFS_num[node] = ini; lwlink[node] = ini; instack[node] = 1; stk.push(node); ini++;// intailize
for (auto u : adj[node]) {
if (!DFS_num[u]) {// not visted
Uncle_Tarjan_Ccs(u);
lwlink[node] = min(lwlink[node], lwlink[u]);
}
else if (instack[u]) {// visted
lwlink[node] = min(lwlink[node], lwlink[u]);
}
}
// this node finished all his childs
if (lwlink[node] == DFS_num[node]) {
int x = -1;
ccs.push_back(vc<int>());
while (x!= node)
{
x = stk.top(); stk.pop(); instack[x] = 0;
ccs.back().push_back(x);
any_comp[x] = ccs.size();
}
}
}
const int N = 2e5+5;
vc<vc<int>>adj(N);
vc<int>DFS_num(N), lw(N);
vc<pair<int, int>>bridges;
int ini = 1;
void Uncle_Tarjan_Bridge(int node , int par) {
DFS_num[node] = ini; lw[node] = ini; ini++;
for (auto u : adj[node]) {
if (!DFS_num[u]) {
Uncle_Tarjan_Bridge(u, node);
lw[node] = min(lw[node], lw[u]);
}
else if (u != par) {
lw[node] = min(lw[node], lw[u]);
}
}
if (DFS_num[node] == lw[node] && par != -1 ) {
//cout << "exist bridge here from " << par << " to " << node << e;
bridges.push_back({ par , node });
}
}
*/
int main() {
Mbappe;
int n; cin >> n;
ll ans = 0;
map<int, int>mp;
for (int a = 0; a < n; a++) {
int x; cin >> x;
for (int z = 0; z <= 20; z++) {
if (x & (1 << z)) {
int num = (1 << z);
mp[num]++;
}
}
}
ok = true;
while (ok)
{
ok = false;
ll cur = 0;
for (auto u : mp) {
if (mp[u.first]) {
cur += u.first;
mp[u.first]--;
ok = true;
}
}
ans += (cur * cur);
}
cout << ans;
}
1163A - Eating Soup | 787A - The Monster |
807A - Is it rated | 1096A - Find Divisible |
1430C - Numbers on Whiteboard | 1697B - Promo |
208D - Prizes Prizes more Prizes | 659A - Round House |
1492C - Maximum width | 171B - Star |
1512B - Almost Rectangle | 831B - Keyboard Layouts |
814A - An abandoned sentiment from past | 268C - Beautiful Sets of Points |
1391C - Cyclic Permutations | 11A - Increasing Sequence |
1406A - Subset Mex | 1365F - Swaps Again |
50B - Choosing Symbol Pairs | 1719A - Chip Game |
454B - Little Pony and Sort by Shift | 1152A - Neko Finds Grapes |
1719B - Mathematical Circus | 1719C - Fighting Tournament |
1642A - Hard Way | 285C - Building Permutation |
1719E - Fibonacci Strings | 1696C - Fishingprince Plays With Array |
1085A - Right-Left Cipher | 1508B - Almost Sorted |