#include <bits/stdc++.h>
using namespace std;
#define all(c) (c).begin(), (c).end()
#define rall(A) A.rbegin(),A.rend()
#define pb push_back
#define f first
#define s second
#define dbg(x) do {cerr << #x <<" = " << (x) << endl; } while (false)
//#define dbg(x) do {} while (false)
#define raya do {cerr << "===========================" << endl; } while (false)
//#define raya do {} while (false)
#define bpc __builtin_popcountll//numero de bits para long long
#define bclz __builtin_clzll//leading zeros para ll
#define max_bit(A) 31-__builtin_clz(A)
#define endl "\n"
typedef long long ll;
typedef pair<int, int> ii;
const int maxn = 70;
const int inf = 1e9;
int boar[maxn][maxn];
int n,m,k;
vector<int>gen(vector<int> x){
int dp[maxn][maxn];
for(int i=0;i<maxn;i++)
for(int j=0;j<maxn;j++)
dp[i][j] = -inf;
dp[0][0] = 0; //take-resto
for(int pos=0;pos<m;pos++){
for(int tk=min(pos+1,m/2);tk>0;tk--){
for(int d=0;d<k;d++){
dp[tk][(d+x[pos])%k] = max(dp[tk][(d+x[pos])%k] , dp[tk-1][d]+x[pos]);
}
}
}
vector<int>ret(k,-inf);
for(int d=0;d<k;d++)
for(int tk=0;tk<=m/2;tk++)
ret[d] = max(ret[d] , dp[tk][d]) ;
return ret;
}
vector<int>merge(vector<int> x,vector<int>y){
vector<int>ret(k,-inf);
for(int i=0;i<k;i++){
for(int j=0;j<k;j++){
ret[(i+j)%k] = max(ret[(i+j)%k] , x[i]+y[j]);
}
}
return ret;
}
int main(){
ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0);
cin>>n>>m>>k;
vector<vector<int>> v(n,vector<int>(m));
for(int i=0;i<n;i++)
for(int j=0;j<m;j++)
cin>>v[i][j];
vector<int>lst(k,-inf);
lst[0] = 0 ;
for(int i=0;i<n;i++){
lst = merge(lst,gen(v[i]));
}
cout<<lst[0]<<endl;
return 0;
}
1608B - Build the Permutation | 1505A - Is it rated - 2 |
169A - Chores | 765A - Neverending competitions |
1303A - Erasing Zeroes | 1005B - Delete from the Left |
94A - Restoring Password | 1529B - Sifid and Strange Subsequences |
1455C - Ping-pong | 1644C - Increase Subarray Sums |
1433A - Boring Apartments | 1428B - Belted Rooms |
519B - A and B and Compilation Errors | 1152B - Neko Performs Cat Furrier Transform |
1411A - In-game Chat | 119A - Epic Game |
703A - Mishka and Game | 1504C - Balance the Bits |
988A - Diverse Team | 1312B - Bogosort |
1616B - Mirror in the String | 1660C - Get an Even String |
489B - BerSU Ball | 977C - Less or Equal |
1505C - Fibonacci Words | 1660A - Vasya and Coins |
1660E - Matrix and Shifts | 1293B - JOE is on TV |
1584A - Mathematical Addition | 1660B - Vlad and Candies |