#include <bits/stdc++.h>
using namespace std;
#define ll long long
const int mod = 1000000007;
/*=================================Debug==================================*/
template <typename A, typename B> ostream& operator<<(ostream& os, const pair<A, B>& p) { return os << '(' << p.first << ", " << p.second << ')'; }
template <typename T_container, typename T = typename enable_if<!is_same<T_container, string>::value, typename T_container::value_type>::type> ostream& operator<<(ostream& os, const T_container& v) { os << '{'; string sep; for (const T& x : v) os << sep << x, sep = ", "; return os << '}'; }
void dbg_out() { cerr << endl; }
template <typename Head, typename... Tail> void dbg_out(Head H, Tail... T) { cerr << " " << H; dbg_out(T...); }
#define MY
#ifdef MY
#define debug(args...) cerr << "(" << #args << "):", dbg_out(args)
#else
#define debug(args...)
#endif
bool cmp(pair<int , int > x, pair<int , int >y){
return x.second>y.second;
}
int main() {
ios_base::sync_with_stdio(false);cin.tie(NULL);cout.tie(NULL);
#ifndef ONLINE_JUDGE
freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);
#endif
int t;
cin>>t;
while(t--){
int n, s1, s2;
cin>>n>>s1>>s2;
vector<pair<int , int > >a;
for(int i=1; i<=n;i++){
int x;
cin>>x;
a.push_back(make_pair(i, x));
}
sort(a.begin(), a.end(), cmp);
vector<int > x, y;
for(auto i : a){
int sz1= x.size()+1;
int sz2 = y.size()+1;
if(sz1*s1<sz2*s2)x.push_back(i.first);
else y.push_back(i.first);
}
cout<<x.size()<<" ";
for(int i : x)cout<<i<<" ";
cout<<endl;
cout<<y.size()<<" ";
for(int i : y)cout<<i<<" ";
cout<<endl;
}
return 0;
}
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1669D - Colorful Stamp | 1669B - Triple |
1669A - Division | 1669H - Maximal AND |
1669E - 2-Letter Strings | 483A - Counterexample |
3C - Tic-tac-toe | 1669F - Eating Candies |
1323B - Count Subrectangles | 991C - Candies |
1463A - Dungeon | 1671D - Insert a Progression |
1671A - String Building | 1671B - Consecutive Points Segment |
1671C - Dolce Vita | 1669G - Fall Down |
4D - Mysterious Present | 1316B - String Modification |
1204A - BowWow and the Timetable | 508B - Anton and currency you all know |
1672A - Log Chopping | 300A - Array |
48D - Permutations | 677C - Vanya and Label |