#include <iostream>
#include <vector>
#include <queue>
#include <map>
#include <cmath>
#include <cassert>
using namespace std;
const int dirs[4][2] = {{1, 0}, {-1, 0}, {0, 1}, {0, -1}};
const int max_side = 100;
int main() {
ios_base::sync_with_stdio(false);
cin.tie(NULL);
int n, t; cin >> n >> t;
vector<vector<int>> g(2 * max_side + 1, vector<int>(2 * max_side + 1, 0));
int C = 2 * max_side + 1;
g[max_side][max_side] = n;
queue<int> q; // pos -> num;
if(n >= 4) q.push(max_side * C + max_side);
while(!q.empty()){
int cx = q.front() / C, cy = q.front() % C;
q.pop();
if(g[cx][cy] < 4) continue;
g[cx][cy] -= 4;
if(g[cx][cy] >= 4) q.push(cx * C + cy);
for(int d = 0; d < 4; d ++){
int nx = cx + dirs[d][0], ny = cy + dirs[d][1], npos = nx * C + ny;
assert(0 <= nx && nx < g.size() && 0 <= ny && ny < g.size());
g[nx][ny] += 1;
if(g[nx][ny] >= 4) q.push(npos);
}
}
while(t --){
int x, y; cin >> x >> y;
x += max_side, y += max_side;
if(x < 0 || x >= g.size() || y < 0 || y >= g.size()) cout << 0 << '\n';
else cout << g[x][y] << '\n';
}
return 0;
}
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