using(var stream = new MemoryStream())
{
yourBitmap.Compress(Bitmap.CompressFormat.Png,0, stream);
var bytes = stream.ToArray();
var str = Convert.ToBase64String(bytes);
}
Bitmap bitmap = BitmapFactory.DecodeResource(Resources, Resource.Drawable.ace1);
MemoryStream stream = new MemoryStream();
bitmap.Compress(Bitmap.CompressFormat.Jpeg, 100, stream);
byte[] ba = stream.ToArray();
string bal = Base64.EncodeToString(ba, Base64.Default);